Part Ten: Ashes to Ashes, Amster to Dam


Victoria slaps down Newcastle like she’s trying to find the South Pole for some reason. More disconcertingly, the game is ending, whether I like it or not, as the reminder that the end is coming appears!

Strangely, Cyrus seems to be absent from building more spaceship parts. There’s been a long lull in his production. Cyrus, are you there?

Meanwhile Gilgamesh declares war on Victoria. It seems not is all well between the Sumerians and the English.

To quote Call of Duty: Advanced Warfare: “Are we building such a weapon? No we are not. Because we already built it.”

Or in this case, the spaceship. Cyrus launches his. This truly is the end of the game.

To add insult to injury, Cyrus decides to declare war against me. Come on now guys, this is just not cool. Warwick holds with just a single infantry division left standing. Next turn it will surely fall. That bastard Joao decides to join in as well. But I’ve already made up my mind.

It’s time to resign.

I’d rather end the game in second place on my own terms than to be crushed in the ensuing turns.

I don’t feel bad about it. I’ve never tried my hand at Noble difficulty before this and I’m glad that I saw it to the end, even if I didn’t ultimately win. Second place given my starting predicament isn’t bad. After I put this finale up, I’ll gather some feedback and assemble a post-mortem of the game which will be the next and final page of this.

Thank you for reading the adventure of Amsterclam. We certainly gave it our best!

Screw Joao though, he didn’t do anything useful.

Oh and here’s the final power graph showing just how screwed I was:

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